

// Resources IDs

#define ID_ENG_LOGO				101
#define ID_ENG_ICON				102
#define ID_ENG_DEF_FONT			103



// Resource Import

#define __ENGINE_LIBRARY_RESOURCES__
	/*RESOURCE_BITMAP(	ID_ENG_LOGO,		"logo.bmp" ) 
	RESOURCE_ICON(		ID_ENG_ICON,		"engine.ico" ) \
	RESOURCE_BINARY(	ID_ENG_DEF_FONT,	"CourierNew.fnt" )*/
